Growlanser 3 annette ending relationship

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Growlanser III is the third of the series, and also the second disc of the Annette Burns: Sharp-dressed daughter of a Federation president, apparently a good friend of Yes, this game has multiple endings, most of which involve the playable. Growlanser III: The Dual Darkness Character Guide By: Kari ([email protected] net) important NPC character info, and how to get character endings. Rescued by Annette, they go in search to find out exactly who he is. Growlanser III: The Dual Darkness FAQ/Walkthrough Written by: Gerald Guess Version .. The girl will introduce herself as Annette Burns, daughter of the Xironia Federation President. .. At the end of the path, go up the stairs toward the castle. The Fortune- Teller will either tell you about Character or Relationship.

After he does a task for her, she decides to stick around him. Not many people can see Raimy, so her invisibility comes in handy. In some battles, you can control her to scope out enemy positions. Very important spoilers will have the [! She has a immune deficiency disease that forces her to live in a sterilized room.

Her mother left her and her brother, Orpheus, when she was young, and her father is dead. Her wish is to get better and be able to see the outside world.

She asks Slayn to bring her items from his travels around the world. You have the choice of fixing it and letting her live, or ignoring it, causing her to die. If you let her live, you have the option to cure her disease by picking up a Root of the Dark Tree in a battle and bringing it to a doctor in Faulkenfreuk with the Ultimate Water to make a medicine for her.

If you cure her, and let her mother live when you fight her later, you can get her ending. He later became an assassin, but would only kill if he seemed it was just. Gray was mostly successful because of his Invisibility Gem, of which Randolf later found out about and stole, dropping Gray off of a cliff in the process.

After falling down the cliff, Slayn's soul entered his body and took control. When you meet Yayoi, she is able to coax Gray's soul to appear again. Throughout the game, you get information from Tony, Gray's informant, and get the chance to kill Randolf.

At the end of the game, Slayn's soul is taken out of Gray's body and either sent into the underworld or into a Homunculus. He disposed of Gray and took his Invisibility gem. About Zion was the former Dark Lord. He is the one behind everything in the game, and the ultimate enemy.

He has to keep transferring his soul into a Homunculus to get this goal. He can only use this spell during a solar eclipse, and when he uses it, it causes the destruction of the world to speed up.

Appears to be 27 Clive is one of Zion's subordinates. He works with Barbara to find the three magic crystals. The crystal can also be used to create an unbreakable barrier around the person using it. Appears to be 26 Barbara is the Court Magician for James, being able to use powerful and mysterious magic. She also works with the mysterious man Clive to get the three magic crystals. She is also Orpheus and Michelle's mother that left to find a cure for their diseases. If you cure Michelle and don't kill her in the second to last battle, Orpheus will step in and tell her that Michelle was cured and she doesn't have to fight any longer.

He fights for James' Army, and is often seen accompanying Vincent. He has a mysterious illness which often hinders him in battle. Appears to be 25 Son of the mayor of Bibliostock that disappeared for a long time. He eventually becomes a great asset and source of information to your party, and eventually grants them full access to the Bibliostock Library.

However, if you cast Raise on them, their relationship level won't go down. Believe in it and move forward. Choose "Probably" -Annette will ask if you want to ask her something. Choose "It's about old friends…" -Annette will ask what your favorite length of hair is. Respond with "Any time. After knocking twice you knock automatically, if I recall correctly Annette will enter with her mother's diary, wanting to be alone.

When she asks if it reminds you of anyone, choose "Michelle. Go to your item inventory and select the Small Key Pendant to trigger another scene. She asks if you're Gray. Choose "What do you think is a good reason? Choose "I was more handsome" or "I looked precisely like Gray. Do NOT run from the battle. In the battle, make sure you kill the thief two magic attacks do the trick. If you only have enough MP for two attacks, save it for the thief. If not, attack the Assassin. After killing the thief, defeat the Assassin.

Speak to the woman after the battle. Annette will talk about her mother's diary. Look at head of the bed around the pillows to find it.

Growlanser III: The Dual Darkness - Walkthrough

You should find a boy running around frantically. He will mention his sick brother, and Annette will say she could help if she had her mother's notes. Choose "You can do it! Examine the book on the desk and Annette will make the Secret Fever Tonic. Go back to Taoberia and give it to the kid. Annette should receive the title Aspiring Chemist on the status screen following this. Choose "You stole the bag ten years ago! Talk to him about the bag. Choose "Yes" later on. Eventually Annette will find a small box.

Use the Small Key Pendant to open the box and trigger a touching scene. Spend the night and Informant Tony should appear in the middle of the night.

Growlanser III: The Dual Darkness | Growlanser Wiki | FANDOM powered by Wikia

You will fight Randolf. Beat him it's not very hard, just watch out for his paralysis and poison attacks and you will see a scene about Annette's mother. You're getting his event list. Respond with "That's all right. He asks if you noticed that he responds to situations with comedy. At the end he asks if she remembers the importance of a set up.

Choose "No set up, no comedy! Reacting to a joke. At the end, reply with "Whew! I'm glad that's over! If you're working really hard for the endings, "The Guys" will be a grayed out choice. As far as I know it doesn't make much of a difference. Respond with "The world is counting on us. It will allow him to learn the ability Teleport, one of the best moves in the game. Someone will speak to him.

Afterwards, speak to Hugh and continue on. When you enter the city you will encounter Hugh's rival. Stay at the Inn. The choices you make shouldn't matter. They give her character a lot more depth, though. She'll comment about the food. Choose "Word of mouth is sometimes wrong. Respond with "You did a good job today. Say "No, but I wish I could. Respond with "That must be so difficult. This time say "I will help you find him! Respond with "Do you have something to say to him? Say "Don't you want me to?

This time, respond with "What? Respond with the ever boring " Raimy will ask you what you will do about her phobia, say "Help her" Raimy will then ask how you plan to do so. You can choose to take her to the lake or to use Yayoi's ability. Choose any choice, and she'll overcome her fear. She'll erase Monika's phobia. Respond with "I've never thought about it. I must have one, right? Shortly thereafter, he joins at Granford's mansion. He enjoys telling jokes, and eventually gives Raimy comedy lessons.

Likes to tease Viktor by giving him many nicknames. He's also met Yayoi before, though no one knows how. He gives up his shot at being Wind Spirit Lord for the greater good, to help save the world. He knows Yayoi because she is also a Spirit Messenger. She joins the group to take them to Featheria Isle, where the other Featherians live. Her mother, a Featherian named Rumika, died two years earlier, and her father, a human named Peter, mysteriously disappeared.

Because she is neither human nor Featherian, she is teased often and doesn't have a lot of confidence in herself. Monika wants to find out where her father went when he left. She has an uncle named Linasis who also wants to find out what happened to Monika's father.

Monika didn't originally live in Bornia, but moved there after she was pushed off of a cliff by other children trying to make her fly. She landed in the ocean and almost drowned. This is why she is afraid of the water. Her uncle Linasis was the one who built the machine that keeps Michelle's room sterile, and Rumika looked after the machine. After she died, Monika took over looking after Michelle.

If you fully complete Monika's side quest, she becomes a Dark Spirit Messenger. He joins your party so he can see the Imperial Library at Bibliostock. He can invent items for your party to use in the Voltone lab. He also can make a Homunculus for Slayn which is used at the end of the game to keep Slayn alive.

If you get him the correct items, he also makes a Space-Time Summon Device which is used to transfer Growlanser II characters in this game. She is traveling in pursuit of a woman from the East, who fled the shrine where the two of them worked. She joins your party permanently once the Water Crystal is stolen in order to help get it back, and track down Barbara. The one she is pursuing is Simone, who changed her name to Barbara.

Simone was also a Wind Messenger. After he does a task for her, she decides to stick around him. Not many people can see Raimy, so her invisibility comes in handy.

In some battles, you can control her to scope out enemy positions. Very important spoilers will have the [! She has a immune deficiency disease that forces her to live in a sterilized room. Her mother left her and her brother, Orpheus, when she was young, and her father is dead. Her wish is to get better and be able to see the outside world. She asks Slayn to bring her items from his travels around the world.

You have the choice of fixing it and letting her live, or ignoring it, causing her to die. If you let her live, you have the option to cure her disease by picking up a Root of the Dark Tree in a battle and bringing it to a doctor in Faulkenfreuk with the Ultimate Water to make a medicine for her. If you cure her, and let her mother live when you fight her later, you can get her ending. He later became an assassin, but would only kill if he seemed it was just. Gray was mostly successful because of his Invisibility Gem, of which Randolf later found out about and stole, dropping Gray off of a cliff in the process.

After falling down the cliff, Slayn's soul entered his body and took control. When you meet Yayoi, she is able to coax Gray's soul to appear again. Throughout the game, you get information from Tony, Gray's informant, and get the chance to kill Randolf. At the end of the game, Slayn's soul is taken out of Gray's body and either sent into the underworld or into a Homunculus. He disposed of Gray and took his Invisibility gem.

About Zion was the former Dark Lord. He is the one behind everything in the game, and the ultimate enemy. He has to keep transferring his soul into a Homunculus to get this goal.

He can only use this spell during a solar eclipse, and when he uses it, it causes the destruction of the world to speed up. Appears to be 27 Clive is one of Zion's subordinates. He works with Barbara to find the three magic crystals. The crystal can also be used to create an unbreakable barrier around the person using it. Appears to be 26 Barbara is the Court Magician for James, being able to use powerful and mysterious magic.

She also works with the mysterious man Clive to get the three magic crystals. She is also Orpheus and Michelle's mother that left to find a cure for their diseases. If you cure Michelle and don't kill her in the second to last battle, Orpheus will step in and tell her that Michelle was cured and she doesn't have to fight any longer.

He fights for James' Army, and is often seen accompanying Vincent. He has a mysterious illness which often hinders him in battle. Appears to be 25 Son of the mayor of Bibliostock that disappeared for a long time. He eventually becomes a great asset and source of information to your party, and eventually grants them full access to the Bibliostock Library. However, if you cast Raise on them, their relationship level won't go down. Believe in it and move forward.

Choose "Probably" -Annette will ask if you want to ask her something. Choose "It's about old friends…" -Annette will ask what your favorite length of hair is. Respond with "Any time.

Growlanser III Yayoi's Ending - Video Dailymotion

After knocking twice you knock automatically, if I recall correctly Annette will enter with her mother's diary, wanting to be alone. When she asks if it reminds you of anyone, choose "Michelle. Go to your item inventory and select the Small Key Pendant to trigger another scene. She asks if you're Gray. Choose "What do you think is a good reason? Choose "I was more handsome" or "I looked precisely like Gray. Do NOT run from the battle. In the battle, make sure you kill the thief two magic attacks do the trick.

If you only have enough MP for two attacks, save it for the thief. If not, attack the Assassin. After killing the thief, defeat the Assassin. Speak to the woman after the battle. Annette will talk about her mother's diary. Look at head of the bed around the pillows to find it. You should find a boy running around frantically. He will mention his sick brother, and Annette will say she could help if she had her mother's notes.

Choose "You can do it! Examine the book on the desk and Annette will make the Secret Fever Tonic. Go back to Taoberia and give it to the kid. Annette should receive the title Aspiring Chemist on the status screen following this. Choose "You stole the bag ten years ago!

Talk to him about the bag. Choose "Yes" later on.

Growlanser III Annette's Ending

Eventually Annette will find a small box. Use the Small Key Pendant to open the box and trigger a touching scene. Spend the night and Informant Tony should appear in the middle of the night.

You will fight Randolf. Beat him it's not very hard, just watch out for his paralysis and poison attacks and you will see a scene about Annette's mother.

You're getting his event list. Respond with "That's all right. He asks if you noticed that he responds to situations with comedy. At the end he asks if she remembers the importance of a set up. Choose "No set up, no comedy! Reacting to a joke. At the end, reply with "Whew! I'm glad that's over! If you're working really hard for the endings, "The Guys" will be a grayed out choice.

As far as I know it doesn't make much of a difference.